literature

Drawing BBWs: Lesson 1, pt 1

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Drawing Girls and BBW's the Kastemel Way:  Sketching and Inking
Lesson 1:  Danielle


So you want to learn to draw more better?  I don't really know why you're asking me.  But since you have, I will tell you all I know.  

I want to begin with a disclaimer:  I am not a trained artist in any sense, but I do use anatomy books, other artists, and countless photographs as reference.  The only other thing I could ask for is a live BBW model, but if I had one of those I doubt I'd spend much time drawing.

I am going to assume that you have spent considerable time studying some form of drawing or sketching and that you have the ability to draw the human form.  There are numerous art books and guides available that will all tell you the basics:  proportions, balance, gesture, anatomy, basic shading and drawing in 3D.  These are things you will need to have a basic command of to produce quality work, and I'd be wasting my breath, err, fingers? trying to get across what others have done in superior clarity.  If it's any help, I learned most of what I know from a book on drawing comic books and superheroes.  I still consider myself a cartoonist first, an artist second.  Check out some guys like TheAmericanDream who use quality artist materials and paints in their pieces, you'll see what I mean.

Okay, let's get to it.  So I'm going to assume you know what a fat girl looks like and how a pencil works.  It's a start.

Step 1:  Pose/Skeleton/Gesture:  This is the first stage of drawing for me, and it serves many purposes.  I don't actually draw a skeleton, just a frame, with circles for joints, a clothes hanger looking thing for a pelvis, a spine, and cranium with a jaw/muzzle shape hanging off of it.  The pose and lines should capture the energy of the figure, and you should make sure the body looks balanced and solid.  When standing or running, the head and neck should remain above one of the feet, or between them.  

If a certain element, say a hand or limb or face is important or is the inspiration for the pose, I may draw it in more detail, but it's important not to get ahead of ourselves.  Sometimes for easy open poses I don't draw the skeleton at all and skip to the fleshing out stage.  Notice that the pose here is front-on, but she's swivelled her hips and flexed her spine enough to make this more interesting.  Avoid static motionless poses unless absolutely required by the context.

Step 2:  Shaping the Mass of the Body:  This is where we flesh out the skeleton.  I draw the essential parts of the anatomy, the basic musculature of the body first.  This is where you have to start thinking in terms of 3D mass, because limbs are NOT like flat layers on top of one another, they actually push and compress against other masses of the body.  When viewed from a mostly frontal angle, each of her thighs should not be 75% the width of her hips total.  THIS DOES NOT WORK.  Dani's in a pretty easy pose here, with only her far arm really being obscured.  Notice that I block out (that is, draw in the geometric shapes of) her knee joints and right elbow.  Always consider how your girl is put together, because it will effect how she stands or sits.  

At this point you've loosely and lightly sketched out a basic human shape (I used col-erase for this piece so I could better illustrate the process, but I think I'm hooked now).  Now comes the fun part:  adding the padding.  Stack your masses in order:  I now fill out her thighs with extra bulk, followed by a good rounding out on her mostly hidden posterior.  The belly rests on top of the thighs, but it is important to imagine it as an object jutting out in space, not just a round layer to lay on top of her waist.  The weight of her belly will push against a waist band (unless she's in a dress, which would effect her shape differently; more on that later) and so you're going to have to look at some pictures and try some stuff and figure out how you want to represent the shape.  The key is subtlety, and I can't give you a rule of thumb, it's just something you figure out.  It's the difference between drawing a bunch of circles and saying it's a fat girl and actually working out the curves and lines and rolls in a recognizable shape.  

BUT, we'll figure it out as we go.  The breasts of course lay atop the belly, and as the belly grows larger it begins pushing the breasts apart and creating a much larger cleavge gap.  Dani (here) is at a size and in a position where her boobs are still probably in contact.  She seems like the sports bra type.  If she were sitting, her stomach would be forced upwards and change the position of the breasts, but for now this looks good.

Make note that you draw the joints overlapping the correct way.  If you need to, strike a pose and look in the mirror.

I could spend time talking about how I draw faces, but once again that is the sort of thing you can learn better elsewhere, and it's what will make your style distinct.  Mine are comic influenced and sparse on detail.  I will say to not overdo it when trying to make your faces appear pudgy.  Less is more.  Double-chins are devils to draw.

Join me next time when I show you how to make your girl not naked and not made out of sketchy red pencil.  I'm making this up as I go along, so be sure and comment and tell me what else I should say, and I'll be sure and tell you whether or not it's a propriety secret.  Ha!
By popular demand, I attempt to explain myself. Please leave suggestions. The lesson continues over heah.
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plaidNok's avatar
the comic voice always helps. pun intended